Open 3D Engine, or O3DE, is a real-time, open-source 3D engine for building games, simulations, and interactive worlds. Its project is community-driven…
Gaming Software Companies
Discover the top gaming software companies on FirmsDirectory, featuring technology businesses developing software tools, platforms, and applications for the video gaming industry. Explore companies offering gaming utilities, multiplayer networking software, game development tools, gaming performance applications, anti-cheat technologies, and gaming platform software. FirmsDirectory helps developers, gaming businesses, and technology providers discover and compare gaming software companies based on their software products, technical capabilities, company profiles, and popularity, making it easier to explore gaming software developers and solution providers.
Overwolf operates a platform and creator ecosystem for in-game apps and gaming content. Its software development kit enables creators to build desktop…
Phaser is an open-source HTML5 game framework maintained by Phaser Studio with contributions from its developer community. It is designed for games…
PixiJS is an open-source 2D rendering engine for building interactive web experiences. Its documentation describes WebGL and WebGPU rendering, a scene graph,…
Ren’Py is a free, cross-platform engine for digital storytelling and visual novel development. Creators can combine text, images, and sound to make…
RPG Maker provides game-development software designed to help creators build role-playing games using a visual editor and supplied development resources. Its product…
Sensor Tower provides market intelligence and analytics for the gaming industry. Its gaming products cover mobile apps, PC games, and console titles,…
Stride is a free, open-source, cross-platform game engine built with C#. It supports both 2D and 3D projects as well as interactive…
Unreal Engine is a game development platform from Epic Games that provides tools for building interactive games and applications. Developers can use…
